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The ghost howls

A blog of virtual reality, startup and stuff

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unity 3d

How to change Virtual Reality SDKs list in Unity Build settings (via script)

Just a quick article to help people that are desperate like I was yesterday. Yesterday I was implementing the develop-once-build-everywhere facility of our ImmotionRoom system: it’s a very nice menu where you can choose the headset you’re developing for and then it sets for you all settings, prefab and stuff so that you can build your program for every headset you want without changing a single line of code or modifiying your scene. Cool, isn’t it?

cross platform full body vr
The amazing multi-build menu now available on ImmotionRoom SDK: this way developing full body games for all platforms have become super easy… you just need to click on a menu entry!

Well, I was getting crazy because I was developing some editor scripts to implement it and then I didn’t manage to find how to change via script that damn Virtual Reality SDKs list that you can see in your Player Settings. Changing the Virtual reality Supported flag is super-easy and documented, but I could not find a way to change the other thing and in PlayerSettings class I couldn’t manage to find a solution. Continue reading “How to change Virtual Reality SDKs list in Unity Build settings (via script)”

How can you begin developing for virtual reality?

Continuing my serie on the most asked questions on reddit (I already answered about if you have to buy a VR headset and which one you should buy), today I’ll talk about what do you need to know to start developing some games in virtual reality.

So, how can you begin developing for virtual reality? What do you need to know?

I’ll just tell you a little secret: developing for virtual reality requires almost exactly the same skills of any other 3D games development. But keep this secret for yourself: it is so cool when you impress people saying them that you’re a virtual reality developer and girls just go crazy for it because they think that you’re some kind of futurist superhero, like Johnny Mnemonic. Continue reading “How can you begin developing for virtual reality?”

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