Some days ago, I’ve been contacted from 1C publishing studio for a possible review of one of their games: Lantern. I’ve said to myself “why not?” and so I played a bit with their game… and here you can find my honest review.
Lantern is a relaxing experience for Oculus, Vive and OSVR: you can find it on Steam, where you can download a little demo and then purchase the full game for €6,99, if you want. It isn’t truly a game, but more something that you can play to have some relaxing moments in virtual reality.
When the game starts, you’re provided with a 2D menu that is hard to control with mouse and keyboard: I’ve had lots of difficulties in understanding how to activate the menu entries, because the cursor sometimes disappeared.

Once you manage to click on start, a little 2D intro showing an asian girl is proposed to you, just to put you in the right mood for the game that starts little after.

The game environment is a nice low-poly world, where all is gray and sad. The visuals are very nice and I appreciated them. You can control a little lantern to spread the love and make all the world become coloured again. You control the lantern with your space key (that acts as a throttle) and with your mouse (that sets the direction towards which the lantern can move in the space).The control system is interesting and very easy to use, once you’ve mastered with it a bit. Luckily they’ve added little icons nearby the lantern that appear when the user seems struck, just to help the novice user with the controls: I appreciated this a lot. Continue reading “Lantern review”