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The ghost howls

A blog of virtual reality, startup and stuff

Month

May 2017

Announcement: The ghost is evolving

In the next times, I’ll make this little website to evolve a bit. I’ve started it as a little place where to put my thoughts… but know that it’s having its little share of success, it’s time to change something. I mean, I’m not UploadVR, but I thought that not even my parents would have read my posts… and instead I discovered that there are people finding what I write interesting! That’s surprising…

It’s time to make this website to evolve from a baby stage to a teenager one… so, in the next days you may experience same strange things when exploring this website… your head may even explode.

Mind blown GIF
Mind blown (Image from Pop Key)

But don’t worry, The Ghost Howls will come back stronger than ever! In the meantime, continue supporting me!

Unity CEO John Riccitiello says that VR will become mainstream in 2019… and I agree

At VRLA Unity CEO John Riccitiello expressed his opinion about virtual reality market in the future… he has been very realistic and so I loved what he said.

The reason for so much love is that he showcased a cold analysis on the VR market, based on his expertise and the numbers owned by Unity, which is one of the most important solution for VR experiences development.

So, finally an analysis not driven by what we want, what we’d like to happen and by what we see in our biased surroundings. Because yes, let’s be honest: we see virtual reality everywhere just because we are a lot involved in the VR ecosystem: reading reddit posts or my twitter feed, it seems that VR is everywhere, while all my friends here own a smartphone but do not have a virtual reality headset. And a good number of them do not even want one. Continue reading “Unity CEO John Riccitiello says that VR will become mainstream in 2019… and I agree”

Is virtual reality (Oculus, Vive, etc…) safe for kids?

In the last times, I found myself arguing a bit on online communities with people sharing videos of their babies wearing Vive or Oculus headsets and having funny reactions. While the videos are surely amusing, I’m worried about little kids using VR and I often comment that… and usually people answer me that there’s no problem in children using virtual reality. In fact, out there there are virtual reality headsets especially crafted for children (like the Mattel View Master of the header image).

At the good old Oculus DK2 times, we all remember the first HEALTH & SAFETY warning stating that the device should not be used by kids under 7yo. That age was risen in 2014 to 13yo: this decision was interpreted by me as a move by Oculus to play ultra-safely. Even now, Oculus says that kids under 13 years old should not play VR. Vive and PSVR come with similar warnings (12-13yo age limit). But people seem not to care about these warnings and continue saying that there are no practical and proven reasons for this limit.

Oculus health and safety warning kids
The good ol’ health and safety warning (Image from Oculus Forums)

Well, actually, there are. And I’m going to briefly list them here. Continue reading “Is virtual reality (Oculus, Vive, etc…) safe for kids?”

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